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Betrayal at House on the Hill (Intro Card) by GameAct3 Betrayal at House on the Hill (Intro Card) by GameAct3
6 Ponies, 1 Haunted House, 1 Traitor

:iconbran-artwork2::icondeadmanwalking289::iconnarox22::iconwhiteskypony::iconlulu-sixx: and myself
enter into a strange house.
Everything seems normal, till one of use turns insane and tries to kill the rest of us.
Only question is: Who is the traitor?
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This is the announcement of a virtual table top board game that will be played by the above mentioned.

Synopsis
Players all begin as allies exploring a haunted house filled with dangers, traps, items and omens. As players explore the mansion, new room tiles are chosen at random. The game consists of two phases, the initial Exploration phase and the Haunt phase. On each turn, the player can move through a number of rooms equivalent to their current Speed. If the player moves through a door where no room has been placed, they draw a room tile from the stack until they draw one that matches the current floor they are on. The tile is placed as best to match the current door layout of adjacent rooms. If there is an Event, Item, or Omen icon on the newly-placed tile, the player draws the respective card and follows its instructions. Once a player has triggered the Haunt phase, special tables in the game's rulebooks are used to determine which Haunt is used based on what room and Omen triggered the Haunt, and who the "traitor" is; though often the traitor is the one who triggered the Haunt, it may be another player. The game is over when either the players or the traitors achieve their victory goal.
(Taken from Wikipedia: en.wikipedia.org/wiki/Betrayal…)

Virtual DeviatArt Rules
The game will play out like a live board game would with some differences. Players will assume the role as there OCs. Their "stats" will be based off of one of the 12 playable characters of their choosing from the actual game. When it's a player's turn, I will place a comment on a submission of how the game board layout looks like with their avatar, so it goes into their notifications. The player will then reply with what they wish to do (move, use item, ect.) and I will preform it as per their wish. A reply will be given and what happens will be given to them. Certain things, like room placements, will be noted to the player before the reply is made. When the player's turn is over, the next player will be contacted and so on.

The game's start is still TBD, but will be announced, along with a fuller set of rules for the players.
Add a Comment:
 
:icondanilokumriolu:
danilokumriolu Featured By Owner Apr 5, 2015  Hobbyist Digital Artist
Bran nigga Freddy Herd You Talkin Trash (Chat Icon) 
Reply
:iconprincetm:
PrinceTM Featured By Owner Feb 28, 2015  Hobbyist Digital Artist
Why this remember me Higurashi No Naku Kuru Ni?
Reply
:iconlulu-sixx:
LuLu-Sixx Featured By Owner Feb 24, 2015  Student Digital Artist
I'm the traitor I know I am hehe.
Reply
:iconkelchanferret:
KelchanFerret Featured By Owner Feb 24, 2015
Oh! I've played this game before!  It's much easier to do when you have Tabletop Simulator
Reply
:icondreadmaster231:
Dreadmaster231 Featured By Owner Feb 24, 2015
This is cool
Reply
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Submitted on
February 24, 2015
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